[1/4] Refactor: plugins: Add seperate config for each plugins
first commit of Refactor handle require errors move config from other places to proper files don't create a pseudo config function for no reason https://github.com/siduck76/NvChad/pull/156#issuecomment-881453546
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@@ -1,38 +1,31 @@
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local M = {}
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M.config = function()
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require "compe".setup {
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enabled = true,
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autocomplete = true,
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debug = false,
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min_length = 1,
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preselect = "enable",
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throttle_time = 80,
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source_timeout = 200,
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incomplete_delay = 400,
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max_abbr_width = 100,
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max_kind_width = 100,
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max_menu_width = 100,
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documentation = true,
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source = {
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buffer = {kind = "", true},
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luasnip = {kind = "", true},
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nvim_lsp = true,
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nvim_lua = true
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}
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}
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end
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M.snippets = function()
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local ls = require("luasnip")
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ls.config.set_config(
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{
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history = true,
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updateevents = "TextChanged,TextChangedI"
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}
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local compe
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if
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not pcall(
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function()
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compe = require "compe"
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end
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)
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require("luasnip/loaders/from_vscode").load()
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then
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return
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end
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return M
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compe.setup {
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enabled = true,
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autocomplete = true,
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debug = false,
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min_length = 1,
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preselect = "enable",
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throttle_time = 80,
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source_timeout = 200,
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incomplete_delay = 400,
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max_abbr_width = 100,
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max_kind_width = 100,
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max_menu_width = 100,
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documentation = true,
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source = {
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buffer = {kind = "", true},
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luasnip = {kind = "", true},
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nvim_lsp = true,
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nvim_lua = true
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}
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}
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